One Eyed Cafe
I attended an Indie games conference last week and one of the things that really resonated with me was the value of working with others. Whilst I’ve always tried to…
I attended an Indie games conference last week and one of the things that really resonated with me was the value of working with others. Whilst I’ve always tried to…
Astro Noughts has just been approved by Apple and is available now on the iPad App Store. You can buy it here for just $0.99 (59p). I’ll have some follow…
Astro Noughts has just been submitted to Apple for approval. With any luck it will be hitting the iPad App store some time in December. Its been fun and I’m…
Star Fusion was the first game I created for the iPhone. It has been in the App store since June 2009 and has been downloaded a total of 1,619 times….
I’ve been toying with the idea of a new version of Star Fusion for quite some time. It was the first iPhone game I created (over a year ago) and,…
So, as predicted, Apple’s big announcement yesterday was the introduction of their new tablet computer – the iPad. Like most developers, I feel the desire to share my thoughts on…
The idea behind Rocket Santa was to rapidly develop a fun Christmas game, partly to gauge interest in holiday themed games and partly because I was keen to create a…
With 2009 wrapped up, I thought it would be nice to take a look at the most popular posts of 2009 as well as some site statistics. I launched bytesizeadventures.com…
After submitting Rocket Santa and subsequently removing it due to a show stopping bug, as detailed in this post, it was looking unlikely that the game would be out in…
Rocket Santa was approved by Apple on Thursday 3rd December at 11pm just 1 week after submission. However, this good news quickly turned sour as we found a major bug…