Experiments with FREE
Trying to get visibility on the App store is a constant struggle. In most cases it requires ongoing effort to publicise your game, finding a way to get it in…
Trying to get visibility on the App store is a constant struggle. In most cases it requires ongoing effort to publicise your game, finding a way to get it in…
Star Fusion was the first game I created for the iPhone. It has been in the App store since June 2009 and has been downloaded a total of 1,619 times….
As detailed in my previous post, downloads of Star Fusion have been fewer than I would have liked (as low as a few sales each month). I really want to…