Merlot Update #16 – Rebooting the project
This is a post I didn’t think I’d be writing. Mini Mob recently got to the stage where its feeling at a sort of half way point. It reminded me…
This is a post I didn’t think I’d be writing. Mini Mob recently got to the stage where its feeling at a sort of half way point. It reminded me…
If you’re into coffee and have yet to try my coffee App, now is a good time. Its currently on sale with 50% off! Follow this link.
It’s been a long time since Bytesize Adventures had a face lift. The previous aesthetic was heavily tied to Coffee Cellar, having been built at roughly the same time, with…
Packt Publishing recently got in touch and asked if I’d like to review their newly published book on Moai. I was rather excited about the prospect because this is the…
A friend recently pointed me at a tool called gource. It analyses a version control repository and produces a data visualisation for it. Effectively it charts the development of your…
Mini Mob is going through a bit of a rough patch at the moment with my motivation on the project dipping significantly. I’ve faced this in my last few projects…
Time for another short update. I’ve spent some time away from the game recently to get some perspective which has helped me to clarify a way forward with the game….
Achievements come in all shapes and sizes and today marks a considerable achievement in my iOS development. You may remember that my chief aim when I created Coffee Cellar was…
Just a quick update. I’ve now implemented the core gameplay changes mentioned in my previous development diary. The gameplay feels much more robust, particularly with regards the additional layer of…
Whilst this blog is predominantly about game and App development, its nice to sometimes blog about other things close to my heart. In this instance its Coffee. I’ve written a…