Weekly Update #1 – Laying the foundations
As promised, I’m going to attempt to write weekly updates covering the development of my new game (working title – PPRPG). My aim is to chronicle my progress and share…
As promised, I’m going to attempt to write weekly updates covering the development of my new game (working title – PPRPG). My aim is to chronicle my progress and share…
I’ve recently being playing with both Unity and Blender to determine if I should adopt them for my next game. Whilst working through a Unity tutorial I came to the…
This blog has been going for well over 2 years now. Its purpose is to chronicle my game development efforts and hopefully to share some insights with you. 2009 and…
To celebrate this holiday season, Coffee Cellar is on sale with a massive 50% its regular price. That means you can pick up 6 months of blood, sweat, and tears…
In keeping with the purpose of this blog, as both a way to publicise my games and a diary to record my development activities, I thought it was about time…
When I released the Christmas update for Coffee Cellar I thought “I know what would be cool. A mug icon with Rocket Santa on the front”. That’s how these things…
The Coffee Cellar Christmas update is out now. Featuring… – Features 3 new festive icons – Shake your phone for a random coffee – Tap the name tag in your…
I’m extremely happy right now. I just walked into my local newsagent to peruse the magazines and, totally by chance, stumbled across a written review for Coffee Cellar. Totally unexpected…
In my last post I said that I would be sketching out ideas for my next game over a series of posts. This hasn’t happened and in addition to that…
I thought I’d write a brief post to catch you up on what’s happening with Coffee Cellar. Its currently on sale at $1.99 (£1.49) so please grab a copy now!…