The game is not far off release now. There’s some difficulty balancing to be done and I really want to add as much polish as possible to the final product.
I’ve created a couple of storyboards to give players a basic premise when they play the game. The graphics are purposely basic (to match the style of the game) and the story is purposely weird (it just is). I’ll post a gameplay video soon. Here are the storyboards (updated due to grammatical errors)…