The harsh reality of indie iPhone game development
It’s been about 5 months since I set out developing games for the iPhone. I started with a decent amount of programming experience but no real knowledge of Ojective-C, Xcode,…
It’s been about 5 months since I set out developing games for the iPhone. I started with a decent amount of programming experience but no real knowledge of Ojective-C, Xcode,…
The game is not far off release now. There’s some difficulty balancing to be done and I really want to add as much polish as possible to the final product….
I have now developed my game prototype to a point where I know that the ideas I have on paper are possible in practice. The next step for me is…
Progress on the game is pretty good. I’m currently getting a handle on using multiple views to display the various interactions that will comprise my game. All of my project…
It occurred to me the other day that i don’t really have any sort of project plan for my Game. Sure I have some ideas scribbled on pieces of paper scattered around…