Cardboard Dungeon Devlog #3
Its been a little while since my last devlog and, in truth, things have slowed a little. This is partially because I’ve begun investigating Unity at last with a vague…
Its been a little while since my last devlog and, in truth, things have slowed a little. This is partially because I’ve begun investigating Unity at last with a vague…
Working with Google Cardboard, and the A-Frame framework, continues to be enjoyable. Virtual reality has some interesting challenges in terms of game design and its often the case that what…
Welcome to the first devlog for Cardboard Dungeon. In actuality this is really a devlog for experimenting with virtual reality using what I have available to me – Google Cardboard….