Bytesize Adventures
Crafting bite-sized digital worlds

Open box of files representing a categoryTangents

A beginners guide to iPhone game development

Last week a great blog post, followed by a seemingly innocuous tweet from @mysterycoconut, escalated into what is now known as iDevBlogADay. The concept is fairly straightforward; Every day a…

The Sketchbook Project 2011

There was a time when anyone who asked me “What will you be in life?” received the rather confident and totally serious answer “I’ll be an Artist”. I studied Art…

BrainWave – Idea Management for Game Developers

Project Management – It’s perhaps the least sexy part of independent game design and development. If you’re anything like me, you’ll have struggled endlessly with existing products trying to cram…

Another week gone

Another week over, so time for my weekly update. Unfortunately I’ve been ill for most of this week so I haven’t been able to spend any time working on my…

A new design for 2010

Lets face it, the previous design for Bytesize Adventures was pretty ugly. More than that, whilst it served its purpose, it lacked direction and cohesion. As we entered 2010, and…

iPad thoughts

So, as predicted, Apple’s big announcement yesterday was the introduction of their new tablet computer – the iPad. Like most developers, I feel the desire to share my thoughts on…

10 most popular posts of 2009

With 2009 wrapped up, I thought it would be nice to take a look at the most popular posts of 2009 as well as some site statistics. I launched bytesizeadventures.com…

The Great App Bake Off

Retro Dreamer are running their second annual App baking contest, The Great App Bake Off 2009. There are a huge list of prizes including various iTunes gift certificates and loads…

5 tools to encourage creativity

As part of the development process for my latest game, i’m trying to explore my ideas a little more by investing time in various creative exercises. I’d like to share…